This guide shows you how to use an Arduino UNO R4 with multiple buttons at the same time without the delay() function to debounce. The guide offers code in two different methods:
Arduino UNO R4 code debounces multiple buttons without using delay() function.
Arduino UNO R4 code debounces multiple buttons using arrays without using delay() function .
We will use five buttons as examples. You can change this easily for two buttons, four buttons, or even more.
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Overview of Button
We offer a detailed guide on buttons, covering hardware connections, how they work, wiring with Arduino UNO R4, and how to write the code. Learn more here:
Arduino UNO R4 Code - Multiple Buttons with debounce
When using several buttons, situations can become complex.
Applications that need button debouncing
Applications that must identify when buttons are pressed or released
The ezButton library simplifies working with buttons by handling debounce and button events internally. Users do not need to worry about managing timestamps and variables when using this library. Also, using multiple buttons can make the code clearer and shorter.
/* * This Arduino UNO R4 code was developed by newbiely.com * * This Arduino UNO R4 code is made available for public use without any restriction * * For comprehensive instructions and wiring diagrams, please visit: * https://newbiely.com/tutorials/arduino-uno-r4/arduino-uno-r4-multiple-button */#include <ezButton.h>#define BUTTON_NUM 5 // the number of buttons#define BUTTON_PIN_1 2 // The Arduino UNO R4 pin connected to the button 1#define BUTTON_PIN_2 3 // The Arduino UNO R4 pin connected to the button 2#define BUTTON_PIN_3 4 // The Arduino UNO R4 pin connected to the button 3#define BUTTON_PIN_4 5 // The Arduino UNO R4 pin connected to the button 4#define BUTTON_PIN_5 6 // The Arduino UNO R4 pin connected to the button 5ezButtonbutton1(BUTTON_PIN_1); // create ezButton object for button 1ezButtonbutton2(BUTTON_PIN_2); // create ezButton object for button 2ezButtonbutton3(BUTTON_PIN_3); // create ezButton object for button 3ezButton button4(BUTTON_PIN_4); // create ezButton object for button 4ezButton button5(BUTTON_PIN_5); // create ezButton object for button 5voidsetup() {Serial.begin(9600);button1.setDebounceTime(100); // set debounce time to 100 millisecondsbutton2.setDebounceTime(100); // set debounce time to 100 millisecondsbutton3.setDebounceTime(100); // set debounce time to 100 milliseconds button4.setDebounceTime(100); // set debounce time to 100 milliseconds button5.setDebounceTime(100); // set debounce time to 100 milliseconds}voidloop() {button1.loop(); // MUST call the loop() function firstbutton2.loop(); // MUST call the loop() function firstbutton3.loop(); // MUST call the loop() function first button4.loop(); // MUST call the loop() function first button5.loop(); // MUST call the loop() function first// get button state after debounceint button1_state = button1.getState(); // the state after debounceint button2_state = button2.getState(); // the state after debounceint button3_state = button3.getState(); // the state after debounceint button4_state = button4.getState(); // the state after debounceint button5_state = button5.getState(); // the state after debounce/* Serial.print("The button 1 state: "); Serial.println(button1_state); Serial.print("The button 2 state: "); Serial.println(button2_state); Serial.print("The button 3 state: "); Serial.println(button3_state); Serial.print("The button 4 state: "); Serial.println(button4_state); Serial.print("The button 5 state: "); Serial.println(button5_state); */if (button1.isPressed())Serial.println("The button 1 is pressed");if (button1.isReleased())Serial.println("The button 1 is released");if (button2.isPressed())Serial.println("The button 2 is pressed");if (button2.isReleased())Serial.println("The button 2 is released");if (button3.isPressed())Serial.println("The button 3 is pressed");if (button3.isReleased())Serial.println("The button 3 is released");if (button4.isPressed())Serial.println("The button 4 is pressed");if (button4.isReleased())Serial.println("The button 4 is released");if (button5.isPressed())Serial.println("The button 5 is pressed");if (button5.isReleased())Serial.println("The button 5 is released");}
Connect the Arduino Uno R4 to the buttons according to the provided diagram.
Connect the Arduino Uno R4 board to your computer using a USB cable.
Launch the Arduino IDE on your computer.
Select the appropriate Arduino Uno R4 board (e.g., Arduino Uno R4 WiFi) and COM port.
Click on the Libraries icon on the left side of the Arduino IDE.
Search for ezButton and locate the button library created by ArduinoGetStarted.com.
Click on the Install button to install the ezButton library.
Copy the code and paste it into Arduino IDE.
Click the Upload button in Arduino IDE to compile and upload the code to the Arduino UNO R4 board.
Open the Serial Monitor in the Arduino IDE.
Press and release each button one at a resource time.
Newbiely | Arduino IDE 2.3.8
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Arduino Uno R4 WiFi
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8Serial.println("Hello World!");
Output
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Message (Enter to send message to 'Arduino Uno R4 WiFi' on 'COM15')
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9600 baud
The button 1 is pressed
The button 1 is released
The button 2 is pressed
The button 2 is released
The button 3 is pressed
The button 3 is released
The button 4 is pressed
The button 4 is released
The button 5 is pressed
The button 5 is released
Ln 11, Col 1
Arduino Uno R4 WiFi on COM15
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Arduino UNO R4 Code - Multiple Buttons using array
We can make the above code better by using an array of buttons.
/* * This Arduino UNO R4 code was developed by newbiely.com * * This Arduino UNO R4 code is made available for public use without any restriction * * For comprehensive instructions and wiring diagrams, please visit: * https://newbiely.com/tutorials/arduino-uno-r4/arduino-uno-r4-multiple-button */#include <ezButton.h>#define BUTTON_NUM 5 // the number of buttons#define BUTTON_PIN_1 2 // The Arduino UNO R4 pin connected to the button 1#define BUTTON_PIN_2 3 // The Arduino UNO R4 pin connected to the button 2#define BUTTON_PIN_3 4 // The Arduino UNO R4 pin connected to the button 3#define BUTTON_PIN_4 5 // The Arduino UNO R4 pin connected to the button 4#define BUTTON_PIN_5 6 // The Arduino UNO R4 pin connected to the button 5ezButtonbuttonArray[] = {ezButton(BUTTON_PIN_1),ezButton(BUTTON_PIN_2),ezButton(BUTTON_PIN_3),ezButton(BUTTON_PIN_4),ezButton(BUTTON_PIN_5)};voidsetup() {Serial.begin(9600);for (byte i = 0; i < BUTTON_NUM; i++) {buttonArray[i].setDebounceTime(100); // set debounce time to 100 milliseconds }}voidloop() {for (byte i = 0; i < BUTTON_NUM; i++) buttonArray[i].loop(); // MUST call the loop() function firstfor (byte i = 0; i < BUTTON_NUM; i++) {// get button state after debounceint button_state = buttonArray[i].getState(); // the state after debounce/* Serial.print("The button "); Serial.print(i + 1); Serial.print(": "); Serial.println(button_state); */if (buttonArray[i].isPressed()) {Serial.print("The button ");Serial.print(i + 1);Serial.println(" is pressed"); }if (buttonArray[i].isReleased()) {Serial.print("The button ");Serial.print(i + 1);Serial.println(" is released"); } }}
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