Arduino Nano ESP32 - LED Matrix via Web

In this tutorial, we will learn how to control LED matrix signboard via web interface using Arduino Nano ESP32. In detail, we will program Arduino Nano ESP32 to become a web server that does the following:

Arduino Nano ESP32 controls LED matrix signboard via web

Hardware Preparation

1×Arduino Nano ESP32
1×USB Cable Type-A to Type-C (for USB-A PC)
1×USB Cable Type-C to Type-C (for USB-C PC)
1×FC-16 LED Matrix 32x8
1×Breadboard
1×Jumper Wires
1×Optionally, DC Power Jack
1×Recommended: Screw Terminal Expansion Board for Arduino Nano
1×Recommended: Breakout Expansion Board for Arduino Nano
1×Recommended: Power Splitter for Arduino Nano ESP32

Or you can buy the following kits:

1×DIYables Sensor Kit (30 sensors/displays)
1×DIYables Sensor Kit (18 sensors/displays)
Disclosure: Some of the links provided in this section are Amazon affiliate links. We may receive a commission for any purchases made through these links at no additional cost to you.
Additionally, some of these links are for products from our own brand, DIYables .

Overview of LED Matrix and Web Server

We can use a pure HTTP to send a text from web interface to Arduino Nano ESP32. However, using WebSocket makes it looks more responsive and does not add much difficuity, So in this tutorial, we will use the WebSocket.

Unfamiliar with LED Matrix and Web Server and WebSocket, including their pinouts, functionality, and programming? Explore comprehensive tutorials on these topics below:

Wiring Diagram

The wiring diagram between Arduino Nano ESP32 and LED matrix display

This image is created using Fritzing. Click to enlarge image

Arduino Nano ESP32 Code

The webpage's content (HTML, CSS, JavaScript) are stored separately on an index.h file. So, we will have two code files on Arduino IDE:

  • An .ino file that is Arduino Nano ESP32 code, which creates a web sever and WebSocket server
  • An .h file, which contains the webpage's content.

Detailed Instructions

  • If this is the first time you use Arduino Nano ESP32, see how to setup environment for Arduino Nano ESP32 on Arduino IDE.
  • Connect the Arduino Nano ESP32 board to your PC via a micro USB caweb server
  • Open Arduino IDE on your PC.
  • Select the right Arduino Nano ESP32 board (e.g. Arduino Nano ESP32 and COM port.
  • Open the Library Manager by clicking on the Library Manager icon on the left navigation bar of Arduino IDE.
  • Search “DIYables ESP32 WebServer”, then find the Web Server library created by DIYables.
  • Click Install button to install the Web Server library.
Arduino Nano ESP32 Web Server library
  • Search “MD_Parola”, then find the MD_Parola library
  • Click Install button.
Arduino Nano ESP32 MD_Parola library
  • You will be asked to install the “MD_MAX72XX” library
  • Click Install All button to install the dependency.
Arduino Nano ESP32 MD_MAX72XX library
  • On Arduino IDE, create new sketch, Give it a name, for example, newbiely.com.ino
  • Copy the below code and open with Arduino IDE
/* * This Arduino Nano ESP32 code was developed by newbiely.com * * This Arduino Nano ESP32 code is made available for public use without any restriction * * For comprehensive instructions and wiring diagrams, please visit: * https://newbiely.com/tutorials/arduino-nano-esp32/arduino-nano-esp32-led-matrix-via-web */ #include <DIYables_ESP32_WebServer.h> #include "index.h" #include <MD_Parola.h> #include <MD_MAX72xx.h> #define HARDWARE_TYPE MD_MAX72XX::FC16_HW #define MAX_DEVICES 4 // 4 blocks #define CS_PIN D10 // The Arduino Nano ESP32 pin // WiFi credentials const char WIFI_SSID[] = "YOUR_WIFI_SSID"; const char WIFI_PASSWORD[] = "YOUR_WIFI_PASSWORD"; // Create web server instance DIYables_ESP32_WebServer server; DIYables_ESP32_WebSocket* webSocket; // create an instance of the MD_Parola class MD_Parola ledMatrix = MD_Parola(HARDWARE_TYPE, CS_PIN, MAX_DEVICES); // Web Page handlers void handleHome(WiFiClient& client, const String& method, const String& request, const QueryParams& params, const String& jsonData) { server.sendResponse(client, HTML_CONTENT); } // WebSocket event handlers void onWebSocketOpen(net::WebSocket& ws) { Serial.println("New WebSocket connection"); // Send welcome message const char welcome[] = "Connected to ESP32 WebSocket Server!"; } void onWebSocketMessage(net::WebSocket& ws, const net::WebSocket::DataType dataType, const char* message, uint16_t length) { Serial.print("WebSocket Received ("); Serial.print(length); Serial.print(" bytes): "); Serial.println(message); ledMatrix.displayClear(); // clear led matrix display ledMatrix.displayScroll(message, PA_CENTER, PA_SCROLL_LEFT, 100); // Broadcast response to all connected clients using the library if (webSocket != nullptr) { String response = "Displayed: " + String(message) + "on LED Matrix"; webSocket->broadcastTXT(response); Serial.print("WebSocket sent ("); Serial.print(response.length()); Serial.print(" bytes): "); Serial.println(response); } } void onWebSocketClose(net::WebSocket& ws, const net::WebSocket::CloseCode code, const char* reason, uint16_t length) { Serial.println("WebSocket client disconnected"); } void setup() { Serial.begin(9600); delay(1000); Serial.println("Arduino Nano ESP32 Web Server and WebSocket Server"); ledMatrix.begin(); // initialize the object ledMatrix.setIntensity(15); // set the brightness of the LED matrix display (from 0 to 15) ledMatrix.displayClear(); // clear led matrix display ledMatrix.displayScroll("newbiely.com", PA_CENTER, PA_SCROLL_LEFT, 100); // Configure web server routes server.addRoute("/", handleHome); // Start web server with WiFi connection server.begin(WIFI_SSID, WIFI_PASSWORD); // Enable WebSocket functionality webSocket = server.enableWebSocket(81); if (webSocket != nullptr) { // Set up WebSocket event handlers webSocket->onOpen(onWebSocketOpen); webSocket->onMessage(onWebSocketMessage); webSocket->onClose(onWebSocketClose); } else { Serial.println("Failed to start WebSocket server"); } } void loop() { // Then handle HTTP requests server.handleClient(); // Handle WebSocket server.handleWebSocket(); if (ledMatrix.displayAnimate()) { ledMatrix.displayReset(); } }
  • Create the index.h file On Arduino IDE by:
    • Either click on the button just below the serial monitor icon and choose New Tab, or use Ctrl+Shift+N keys.
    Arduino IDE 2 adds file
    • Give the file's name index.h and click OK button
    Arduino IDE 2 adds file index.h
    • Copy the below code and paste it to the index.h.
    /* * This Arduino Nano ESP32 code was developed by newbiely.com * * This Arduino Nano ESP32 code is made available for public use without any restriction * * For comprehensive instructions and wiring diagrams, please visit: * https://newbiely.com/tutorials/arduino-nano-esp32/arduino-nano-esp32-led-matrix-via-web */ const char *HTML_CONTENT = R"=====( <!DOCTYPE html> <!-- saved from url=(0019)http://192.168.0.2/ --> <html><head><meta http-equiv="Content-Type" content="text/html; charset=windows-1252"> <title>Arduino Nano ESP32 WebSocket</title> <meta name="viewport" content="width=device-width, initial-scale=0.7"> <link rel="icon" href="https://diyables.io/images/page/diyables.svg"> <style> /* Add some basic styling for the chat window */ body { font-size: 16px; } .chat-container { width: 400px; margin: 0 auto; padding: 10px; } .chat-messages { height: 250px; overflow-y: auto; border: 1px solid #444; padding: 5px; margin-bottom: 5px; } .user-input { display: flex; margin-bottom: 20px; } .user-input input { flex: 1; border: 1px solid #444; padding: 5px; } .user-input button { margin-left: 5px; background-color: #007bff; color: #fff; border: none; padding: 5px 10px; cursor: pointer; } .websocket { display: flex; align-items: center; margin-bottom: 5px; } .websocket button { background-color: #007bff; color: #fff; border: none; padding: 5px 10px; cursor: pointer; } .websocket .label { margin-left: auto; } </style> <script> var ws; var wsm_max_len = 4096; /* bigger length causes uart0 buffer overflow with low speed smart device */ function update_text(text) { var chat_messages = document.getElementById("chat-messages"); chat_messages.innerHTML += text + '<br>'; chat_messages.scrollTop = chat_messages.scrollHeight; } function send_onclick() { if(ws != null) { var message = document.getElementById("message").value; if (message) { document.getElementById("message").value = ""; ws.send(message + "\n"); update_text('<span style="color:navy">' + message + '</span>'); // You can send the message to the server or process it as needed } } } function connect_onclick() { if(ws == null) { ws = new WebSocket("ws://" + window.location.host + ":81"); document.getElementById("ws_state").innerHTML = "CONNECTING"; ws.onopen = ws_onopen; ws.onclose = ws_onclose; ws.onmessage = ws_onmessage; } else ws.close(); } function ws_onopen() { document.getElementById("ws_state").innerHTML = "<span style='color:blue'>CONNECTED</span>"; document.getElementById("bt_connect").innerHTML = "Disconnect"; document.getElementById("chat-messages").innerHTML = ""; } function ws_onclose() { document.getElementById("ws_state").innerHTML = "<span style='color:gray'>CLOSED</span>"; document.getElementById("bt_connect").innerHTML = "Connect"; ws.onopen = null; ws.onclose = null; ws.onmessage = null; ws = null; } function ws_onmessage(e_msg) { e_msg = e_msg || window.event; // MessageEvent console.log(e_msg.data); update_text('<span style="color:blue">' + e_msg.data + '</span>'); } </script> </head> <body> <div class="chat-container"> <h2>Arduino Nano ESP32 WebSocket</h2> <div class="websocket"> <button class="connect-button" id="bt_connect" onclick="connect_onclick()">Connect</button> <span class="label">WebSocket: <span id="ws_state"><span style="color:blue">CLOSED</span></span></span> </div> <div class="chat-messages" id="chat-messages"></div> <div class="user-input"> <input type="text" id="message" placeholder="Type your message..."> <button onclick="send_onclick()">Send</button> </div> <div class="sponsor">Sponsored by <a href="https://amazon.com/diyables">DIYables</a></div> </div> </body></html> )=====";
    • Now you have the code in two files: newbiely.com.ino and index.h
    • Click Upload button on Arduino IDE to upload code to Arduino Nano ESP32.
    • Open the Serial Monitor
    • Check out the result on Serial Monitor.
    COM6
    Send
    Connecting to WiFi... Connected to WiFi Arduino Nano ESP32 Web Server's IP address IP address: 192.168.0.2
    Autoscroll Show timestamp
    Clear output
    9600 baud  
    Newline  
    • Take note of the IP address displayed, and enter this address into the address bar of a web browser on your smartphone or PC.
    • You will see the webpage it as below:
    Arduino Nano ESP32 websocket web browser
    • Click the CONNECT button to connect the webpage to Arduino Nano ESP32 via WebSocket.
    • Type some words and send them to Arduino Nano ESP32.
    • You will see the response from Arduino Nano ESP32.
    Arduino Nano ESP32 websocket chat server

    ※ NOTE THAT:

    • If you modify the HTML content in the index.h and does not touch anything in newbiely.com.ino file, when you compile and upload code to ESP32, Arduino IDE will not update the HTML content.
    • To make Arduino IDE update the HTML content in this case, make a change in the newbiely.com.ino file (e.g. adding empty line, add a comment....)

    Line-by-line Code Explanation

    The above Arduino Nano ESP32 code contains line-by-line explanation. Please read the comments in the code!

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