ESP8266 - Control Servo Motor via Web

This tutorial instructs you how to use the ESP8266 to control a servo motor via the web from a browser on your smartphone or PC. We'll use something called WebSocket to control the servo motor smoothly and dynamically through a graphical web user interface.

ESP8266 NodeMCU controls Servo Motor via Web

Now, why use WebSocket? Here's the idea:

Let's start!

Hardware Preparation

1×ESP8266 NodeMCU
1×Micro USB Cable
1×Servo Motor
1×Breadboard
1×Jumper Wires
1×(Optional) DC Power Jack
1×(Optional) Screw Terminal Expansion Board for ESP8266

Or you can buy the following sensor kits:

1×DIYables Sensor Kit (30 sensors/displays)
1×DIYables Sensor Kit (18 sensors/displays)
Disclosure: Some of the links provided in this section are Amazon affiliate links. We may receive a commission for any purchases made through these links at no additional cost to you.
Additionally, some of these links are for products from our own brand, DIYables.

Overview of Servo Motor and WebSocket

We have specific tutorials about servo motor and WebSocket. Each tutorial contains detailed information and step-by-step instructions about hardware pinout, working principle, wiring connection to ESP8266, ESP8266 code... Learn more about them at the following links:

How It Works

The ESP8266 code creates both a web server and a WebSocket Server. Here's how it works:

  • When you enter the ESP8266's IP address in a web browser, it requests the webpage (User Interface) from the ESP8266.
  • The ESP8266's web server responds by sending the webpage's content (HTML, CSS, JavaScript).
  • Your web browser then displays the webpage.
  • The JavaScript code within the webpage establishes a WebSocket connection to the WebSocket server on the ESP8266.
  • Once this WebSocket connection is established, if you turn the handle on the webpage, the JavaScript code quietly sends the angle value to the ESP8266 through this WebSocket connection in the background.
  • The WebSocket server on the ESP8266, upon receiving the angle value, controls the servo motor accordingly.

In a nutshell, the WebSocket connection enables the smooth, real-time control of the servo motor angle.

Wiring Diagram between Servo Motor and ESP8266

The wiring diagram between ESP8266 NodeMCU and Servo Motor

This image is created using Fritzing. Click to enlarge image

See more in ESP8266's pinout and how to supply power to the ESP8266 and other components.

For the sake of simplicity, the above wiring diagram is used for the testing or learning purposes, and for small-torque servo motor. In practice, we highly recommend using the external power supply for the servo motor. The below wiring diagram shows how to connect servo motor to an external power source.

The wiring diagram between ESP8266 NodeMCU and servo motor external power supply

This image is created using Fritzing. Click to enlarge image

ESP8266 Code

The webpage's content (HTML, CSS, JavaScript) are stored separately on an index.h file. So, we will have two code files on Arduino IDE:

  • An .ino file that is ESP8266 code, which creates a web sever and WebSocket Server, and control servo motor
  • An .h file, which contains the webpage's content.

Detailed Instructions

To get started with ESP8266 on Arduino IDE, follow these steps:

  • Check out the how to setup environment for ESP8266 on Arduino IDE tutorial if this is your first time using ESP8266.
  • Wire the components as shown in the diagram.
  • Connect the ESP8266 board to your computer using a USB cable.
  • Open Arduino IDE on your computer.
  • Choose the correct ESP8266 board, such as (e.g. NodeMCU 1.0 (ESP-12E Module)), and its respective COM port.
  • Open the Library Manager by clicking on the Library Manager icon on the left navigation bar of Arduino IDE.
  • Search “WebSockets”, then find the WebSockets created by Markus Sattler.
  • Click Install button to install WebSockets library.
ESP8266 NodeMCU WebSockets library
  • On Arduino IDE, create new sketch, Give it a name, for example, newbiely.com.ino
  • Copy the below code and open with Arduino IDE
/* * This ESP8266 NodeMCU code was developed by newbiely.com * * This ESP8266 NodeMCU code is made available for public use without any restriction * * For comprehensive instructions and wiring diagrams, please visit: * https://newbiely.com/tutorials/esp8266/esp8266-controls-servo-motor-via-web */ #include <Servo.h> #include <ESP8266WiFi.h> #include <ESP8266WebServer.h> #include <WebSocketsServer.h> #include "index.h" #define SERVO_PIN D7 // The ESP8266 pin D7 connected to servo motor Servo servo; const char* ssid = "YOUR_WIFI_SSID"; // CHANGE IT const char* password = "YOUR_WIFI_PASSWORD"; // CHANGE IT ESP8266WebServer server(80); // Web server on port 80 WebSocketsServer webSocket = WebSocketsServer(81); // WebSocket server on port 81 void webSocketEvent(uint8_t num, WStype_t type, uint8_t* payload, size_t length) { switch (type) { case WStype_DISCONNECTED: Serial.printf("[%u] Disconnected!\n", num); break; case WStype_CONNECTED: { IPAddress ip = webSocket.remoteIP(num); Serial.printf("[%u] Connected from %d.%d.%d.%d\n", num, ip[0], ip[1], ip[2], ip[3]); } break; case WStype_TEXT: //Serial.printf("[%u] Received text: %s\n", num, payload); String angle = String((char*)payload); int angle_value = angle.toInt(); Serial.println(angle_value); servo.write(angle_value); break; } } void setup() { Serial.begin(9600); servo.attach(SERVO_PIN); // attaches the servo on ESP8266 pin // Connect to Wi-Fi WiFi.begin(ssid, password); while (WiFi.status() != WL_CONNECTED) { delay(1000); Serial.println("Connecting to WiFi..."); } Serial.println("Connected to WiFi"); // Initialize WebSocket server webSocket.begin(); webSocket.onEvent(webSocketEvent); // Serve a basic HTML page with JavaScript to create the WebSocket connection server.on("/", HTTP_GET, []() { Serial.println("Web Server: received a web page request"); String html = HTML_CONTENT; // Use the HTML content from the index.h file server.send(200, "text/html", html); }); server.begin(); Serial.print("ESP8266 Web Server's IP address: "); Serial.println(WiFi.localIP()); } void loop() { // Handle client requests server.handleClient(); // Handle WebSocket events webSocket.loop(); }
  • Create the index.h file On Arduino IDE by:
    • Either click on the button just below the serial monitor icon and choose New Tab, or use Ctrl+Shift+N keys.
    Arduino IDE 2 adds file
    • Give the file's name index.h and click OK button
    Arduino IDE 2 adds file index.h
    • Copy the below code and paste it to the index.h.
    /* * This ESP8266 NodeMCU code was developed by newbiely.com * * This ESP8266 NodeMCU code is made available for public use without any restriction * * For comprehensive instructions and wiring diagrams, please visit: * https://newbiely.com/tutorials/esp8266/esp8266-controls-servo-motor-via-web */ const char *HTML_CONTENT = R"=====( <!DOCTYPE html> <html> <head> <title>ESP8266 Controls Servo Motor via Web</title> <meta name="viewport" content="width=device-width, initial-scale=0.7"> <style> body { text-align: center; } canvas { background-color: #ffffff; } </style> <script> var canvas_width = 401, canvas_height = 466; var pivot_x = 200, pivot_y = 200; var bracket_radius = 160, bracket_angle = 0; var bracket_img = new Image(); var click_state = 0; var last_angle = 0; var mouse_xyra = {x:0, y:0, r:0.0, a:0.0}; var ws; bracket_img.src = "https://esp32io.com/images/tutorial/servo-bracket.png"; function init() { var servo = document.getElementById("servo"); servo.width = canvas_width; servo.height = canvas_height; servo.style.backgroundImage = "url('https://esp32io.com/images/tutorial/servo-body.png')"; servo.style.backgroundPosition = "center"; servo.style.backgroundSize = "contain"; servo.addEventListener("touchstart", mouse_down); servo.addEventListener("touchend", mouse_up); servo.addEventListener("touchmove", mouse_move); servo.addEventListener("mousedown", mouse_down); servo.addEventListener("mouseup", mouse_up); servo.addEventListener("mousemove", mouse_move); var ctx = servo.getContext("2d"); ctx.translate(pivot_x, pivot_y); rotate_bracket(0); ws = new WebSocket("ws://" + window.location.host + ":81"); document.getElementById("ws_state").innerHTML = "CONNECTING"; ws.onopen = function(){ document.getElementById("ws_state").innerHTML = "CONNECTED" }; ws.onclose = function(){ document.getElementById("ws_state").innerHTML = "CLOSED"}; ws.onerror = function(){ alert("websocket error " + this.url) }; ws.onmessage = ws_onmessage; } function ws_onmessage(e_msg) { e_msg = e_msg || window.event; // MessageEvent alert("msg : " + e_msg.data); } function rotate_bracket(angle) { var servo = document.getElementById("servo"); var ctx = servo.getContext("2d"); ctx.clearRect(-pivot_x, -pivot_y, canvas_width, canvas_height); ctx.rotate(angle / 180 * Math.PI); ctx.drawImage(bracket_img, -pivot_x, -pivot_y); ctx.rotate(-angle / 180 * Math.PI); } function check_range_xyra(event, mouse_xyra) { var x, y, r, a, rc_x, rc_y, radian; var min_r, max_r, width; if(event.touches) { var touches = event.touches; x = (touches[0].pageX - touches[0].target.offsetLeft) - pivot_x; y = pivot_y - (touches[0].pageY - touches[0].target.offsetTop); min_r = 60; max_r = pivot_x; width = 40; } else { x = event.offsetX - pivot_x; y = pivot_y - event.offsetY; min_r = 60; max_r = bracket_radius; width = 20; } /* cartesian to polar coordinate conversion */ r = Math.sqrt(x * x + y * y); a = Math.atan2(y, x); mouse_xyra.x = x; mouse_xyra.y = y; mouse_xyra.r = r; mouse_xyra.a = a; radian = bracket_angle / 180 * Math.PI; /* rotate coordinate */ rc_x = x * Math.cos(radian) - y * Math.sin(radian); rc_y = x * Math.sin(radian) + y * Math.cos(radian); if((r < min_r) || (r > max_r)) return false; if((rc_y < -width) || (rc_y > width)) return false; return true; } function mouse_down() { if(event.touches && (event.touches.length > 1)) click_state = event.touches.length; if(click_state > 1) return; if(check_range_xyra(event, mouse_xyra)) { click_state = 1; last_angle = mouse_xyra.a / Math.PI * 180.0; } } function mouse_up() { click_state = 0; } function mouse_move() { var angle; if(event.touches && (event.touches.length > 1)) click_state = event.touches.length; if(click_state > 1) return; if(!click_state) return; if(!check_range_xyra(event, mouse_xyra)) { click_state = 0; return; } angle = mouse_xyra.a / Math.PI * 180.0; if((Math.abs(angle) > 90) && (angle * last_angle < 0)) { if(last_angle > 0) last_angle = -180; else last_angle = 180; } bracket_angle += (last_angle - angle); last_angle = angle; if(bracket_angle > 90) bracket_angle = 90; if(bracket_angle < -90) bracket_angle = -90; rotate_bracket(bracket_angle); if(ws.readyState == 1) ws.send(Math.floor(90 - bracket_angle) + "\r\n"); debug = document.getElementById("debug"); debug.innerHTML = Math.floor(90 - bracket_angle); event.preventDefault(); } window.onload = init; </script> </head> <body> <h2> ESP8266 - Servo Motor via Web<br> <canvas id="servo"></canvas> <p> WebSocket : <span id="ws_state" style="color:blue">null</span><br> Angle : <span id="debug" style="color:blue">90</span> </p> </h2> <div class="sponsor">Sponsored by <a href="https://amazon.com/diyables">DIYables</a></div> </body> </html> )=====";
    • Now you have the code in two files: newbiely.com.ino and index.h
    • Click Upload button on Arduino IDE to upload code to ESP8266
    • Open the Serial Monitor
    • Check out the result on Serial Monitor.
    COM6
    Send
    Connecting to WiFi... Connected to WiFi ESP8266 Web Server's IP address IP address: 192.168.0.5
    Autoscroll Show timestamp
    Clear output
    9600 baud  
    Newline  
    • Take note of the IP address displayed, and enter this address into the address bar of a web browser on your smartphone or PC.
    • You will see the webpage it as below:
    ESP8266 NodeMCU controls servo motor via web browser
    • The JavaScript code of the webpage automatically creates the WebSocket connection to ESP8266.
    • Now you can control the servo motor's angle via the web interface.

    To save the memory of ESP8266, the images of servo motor are NOT stored on ESP8266. Instead, they are stored on the internet, so, your phone or PC need to have internet connection to load images for the web control page.

    ※ NOTE THAT:

    • If you modify the HTML content in the index.h and does not touch anything in newbiely.com.ino file, when you compile and upload code to ESP8266, Arduino IDE will not update the HTML content.
    • To make Arduino IDE update the HTML content in this case, make a change in the newbiely.com.ino file (e.g. adding empty line, add a comment....)

    Line-by-line Code Explanation

    The above ESP8266 code contains line-by-line explanation. Please read the comments in the code!

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