ESP8266 - Smart Weather Station

This tutorial instructs you how to use ESP8266 to build a smart weather station that reads the weather from an online service and shows it on a 1.28 inch round TFT LCD display. In detail, we will learn:

We suggest:

ESP8266 NodeMCU smart weather station with round TFT LCD display

Hardware Preparation

1×ESP8266 NodeMCU ESP-12F
1×Alternatively, ESP8266 D1 Mini NodeMCU ESP-12F
1×Alternatively, ESP8266 NodeMCU ESP-12E (Uno-form)
1×Alternatively, ESP8266 NodeMCU ESP-12F (SMD-form)
1×Micro USB Cable
1×1.28 Inch Round Circular TFT LCD Display Module
1×Push Button
1×Button Module Alternatively,
1×Breadboard
1×Jumper Wires

One button part is sufficient. Both the push button and the button module are wired in the section below.

1×Recommended: Screw Terminal Expansion Board for ESP8266

Or you can buy the following kits:

1×DIYables Sensor Kit (18 sensors/displays)
Disclosure: Some of the links provided in this section are Amazon affiliate links. We may receive a commission for any purchases made through these links at no additional cost to you.
Additionally, some of these links are for products from our own brand, DIYables .

Overview of the Smart Weather Station

This weather station carries no temperature sensor. The ESP8266 joins your WiFi network, asks a weather service for the values of a chosen city, and paints the answer on the round screen. Because the data arrives from a web service, the station can also present values that a small sensor is unable to measure, such as the rain chance for the coming hours and a forecast for the next days.

The interface is divided into eight pages, and one push button walks through all of them.

Page Content
HOME Weather icon, temperature, sky description, NTP clock
TEMP Temperature together with the apparent temperature
HUMIDITY Humidity presented as a ring and as a percentage
WIND Wind speed and wind direction on a compass
RAIN Rain chance with an animated rain effect
NEXT HOURS Temperature and rain chance for the coming hours
FORECAST Highest and lowest temperature across 3 days
SYSTEM WiFi state, signal strength, API state, location

The Memory Limit of the ESP8266

The ESP8266 is the most limited board that can run this project. Its heap is around 46 KB once the sketch has started, and an HTTPS connection alone claims roughly 20 KB of it for the BearSSL buffers. Two decisions in the code keep everything inside that budget:

Decision Effect
Request only 12 forecast hours the answer shrinks from about 5 KB to about 1.8 KB
Apply an ArduinoJson filter the "..._units" blocks are discarded before parsing
Free the payload after parsing the text buffer returns to the heap before drawing
Build the TLS client on the heap the large buffer disappears once the request ends

※ NOTE THAT:

The code prints the free heap before and after each request. Watch those numbers on the Serial Monitor. If the value falls under about 12 KB, lower the forecast hours or reduce the number of daily entries.

Wiring Diagram

The GC9A01 display is driven through the hardware SPI bus of the ESP8266, where D5 carries the clock and D7 carries the data. These two pins are fixed and must not be moved.

TFT LCD Pin ESP8266 Description
VCC 3.3V Power supply
GND GND Ground
SCL D5 SPI Clock, fixed pin
SDA D7 SPI MOSI, fixed pin
DC D2 Data/Command
CS D8 Chip Select
RST D1 Reset

The button is read on D6. Either a plain push button or a button module may be fitted there, and the wiring for each is given below.

ESP8266 - Push Button Wiring

A plain push button carries no resistor. It must be connected between D6 and ground, and the internal pull-up resistor of the ESP8266 handles the rest, so no external resistor is required. The pin rests HIGH and is driven LOW while the button is held.

The wiring diagram between ESP8266 NodeMCU and smart weather station  with push button

This image is created using Fritzing. Click to enlarge image

Button Pin ESP8266 Description
Pin 1 D6 Button input with internal pull-up
Pin 2 GND Ground

The supplied sketch is written for this arrangement.

ezButton button(PIN_BUTTON);

ESP8266 - Button Module Wiring

A button module carries a pull-down resistor on the board and must therefore be supplied with power. Its OUT pin is held LOW while the button is free and is driven HIGH while it is pressed, which is the reverse of the plain button.

The wiring diagram between ESP8266 NodeMCU and smart weather station  with button module

This image is created using Fritzing. Click to enlarge image

See more in ESP8266's pinout and how to supply power to the ESP8266 and other components.

Button Module Pin ESP8266 Description
VCC 3.3V Power supply
GND GND Ground
OUT D6 Signal, LOW at rest, HIGH when pressed

The resistor on the module replaces the internal one, so the mode must be stated in the constructor.

ezButton button(PIN_BUTTON, EXTERNAL_PULLDOWN);

※ NOTE THAT:

The pin labels printed on ESP8266 boards vary between manufacturers. The D-numbers used above are the NodeMCU labels. Always compare them with the labels printed on your own board before wiring. Take a close look!

How To Program ESP8266 for the Weather Station

The first step is to include the libraries. The ESP8266 core supplies the network and time headers, while ArduinoJson, DIYables_TFT_Round, and ezButton are installed from the Library Manager.

#include <ESP8266WiFi.h> #include <ESP8266HTTPClient.h> #include <WiFiClientSecureBearSSL.h> #include <ArduinoJson.h> #include <time.h> #include <DIYables_TFT_Round.h> #include <ezButton.h>

Specify the ESP8266 pins that are connected to the display, then declare the display object.

#define PIN_RST D1 #define PIN_DC D2 #define PIN_CS D8 DIYables_TFT_GC9A01_Round tft(PIN_RST, PIN_DC, PIN_CS);

Specify the network credentials and the place to be observed.

#define WIFI_SSID "YOUR_WIFI_SSID" #define WIFI_PASSWORD "YOUR_WIFI_PASSWORD" #define LATITUDE 37.5665 #define LONGITUDE 126.9780

The ESP8266 must be joined to the network before any request is attempted.

WiFi.mode(WIFI_STA); WiFi.begin(WIFI_SSID, WIFI_PASSWORD);

The clock is synchronised through NTP. A correct clock matters for HTTPS as well, because every certificate carries a start date and an end date.

configTime(GMT_OFFSET_SEC, DST_OFFSET_SEC, "pool.ntp.org", "time.nist.gov");

The ESP8266 core provides no getLocalTime() function, unlike the ESP32 core, so the system clock must be read directly.

time_t now = time(nullptr); struct tm timeinfo; localtime_r(&now, &timeinfo);

The secure client is created on the heap. Once the request has finished, the object is destroyed and its large TLS buffer is returned to the heap.

std::unique_ptr<BearSSL::WiFiClientSecure> client(new BearSSL::WiFiClientSecure); client->setInsecure(); HTTPClient http; http.begin(*client, url); int httpCode = http.GET(); String payload = http.getString();

A filter is declared before parsing. Only the three blocks that are actually drawn are retained, which keeps the document small.

JsonDocument filter; filter["current"] = true; filter["hourly"] = true; filter["daily"] = true; JsonDocument doc; deserializeJson(doc, payload, DeserializationOption::Filter(filter));

A single value is then extracted and rendered on the circular display.

float temperature = doc["current"]["temperature_2m"] | 0.0; tft.setTextSize(3); tft.setTextColor(DIYables_TFT::colorRGB(255, 255, 255)); tft.setCursor(80, 100); tft.print(temperature, 1);

ESP8266 Code for Smart Weather Station

/* * This ESP8266 NodeMCU code was developed by newbiely.com * * This ESP8266 NodeMCU code is made available for public use without any restriction * * For comprehensive instructions and wiring diagrams, please visit: * https://newbiely.com/tutorials/esp8266/esp8266-smart-weather-station */ /* ============================================================ SMART WEATHER STATION ESP8266 NodeMCU + GC9A01 Round TFT + Push Button Location: Seoul, South Korea (change it in USER CONFIGURATION) Weather API: Open-Meteo (free, no API key needed) ------------------------------------------------------------ GC9A01 Round TFT -> ESP8266 VCC -> 3.3V GND -> GND SCL -> D5 (hardware SPI clock, fixed) SDA -> D7 (hardware SPI MOSI, fixed) RST -> D1 DC -> D2 CS -> D8 Button D6 -> BUTTON -> GND ------------------------------------------------------------ BUTTON Short press -> Next page Long press -> Refresh weather Very long press -> Back to home page ------------------------------------------------------------ The ESP8266 has a small heap, and the HTTPS connection needs a large part of it. Two steps keep the sketch inside the free memory: 1. Only 12 hours of forecast are requested. 2. A JSON filter drops the parts that are not drawn. ============================================================ */ #include <ESP8266WiFi.h> #include <ESP8266HTTPClient.h> #include <WiFiClientSecureBearSSL.h> #include <ArduinoJson.h> #include <time.h> #include <DIYables_TFT_Round.h> #include <ezButton.h> // ===== USER CONFIGURATION ===== #define WIFI_SSID "YOUR_WIFI_SSID" #define WIFI_PASSWORD "YOUR_WIFI_PASSWORD" #define LATITUDE 37.5665 #define LONGITUDE 126.9780 #define LOCATION_NAME "SEOUL" // Time zone name for the API, URL-encoded. // "/" must be written as "%2F". #define TIMEZONE "Asia%2FSeoul" // Offset from UTC in seconds, used by the NTP clock. // Seoul is UTC+9, so 9 * 3600. #define GMT_OFFSET_SEC (9 * 3600) // Extra offset for summer time. Use 3600 where it applies. #define DST_OFFSET_SEC 0 // ===== PIN CONFIGURATION ===== // D5 (SCLK) and D7 (MOSI) are the hardware SPI pins of the // ESP8266. The library drives them on its own, so they are // not listed here. #define PIN_BUTTON D6 #define PIN_RST D1 #define PIN_DC D2 #define PIN_CS D8 // ===== TIMING ===== const unsigned long API_UPDATE_INTERVAL = 10UL * 60UL * 1000UL; const unsigned long WIFI_RETRY_INTERVAL = 10UL * 1000UL; const unsigned long WIFI_CONNECT_TIMEOUT = 15UL * 1000UL; const unsigned long BUTTON_DEBOUNCE = 40; const unsigned long LONG_PRESS_TIME = 600; const unsigned long VERY_LONG_PRESS_TIME = 2000; const unsigned long RAIN_ANIMATION_INTERVAL = 90; const unsigned long CLOCK_UPDATE_INTERVAL = 1000; // ===== TFT ===== DIYables_TFT_GC9A01_Round tft(PIN_RST, PIN_DC, PIN_CS); // ===== SCREEN ===== const int SCREEN_W = 240; const int SCREEN_H = 240; const int CENTER_X = 120; const int CENTER_Y = 120; // ===== COLORS ===== #define BLACK DIYables_TFT::colorRGB(0, 0, 0) #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define CYAN DIYables_TFT::colorRGB(0, 220, 255) #define BLUE DIYables_TFT::colorRGB(40, 120, 255) #define LIGHT_BLUE DIYables_TFT::colorRGB(90, 190, 255) #define GREEN DIYables_TFT::colorRGB(60, 230, 130) #define YELLOW DIYables_TFT::colorRGB(255, 210, 60) #define ORANGE DIYables_TFT::colorRGB(255, 150, 40) #define RED DIYables_TFT::colorRGB(255, 70, 70) #define PURPLE DIYables_TFT::colorRGB(180, 100, 255) #define GRAY DIYables_TFT::colorRGB(125, 125, 135) #define DARK_GRAY DIYables_TFT::colorRGB(42, 42, 52) #define DARK_BLUE DIYables_TFT::colorRGB(12, 18, 48) // ===== PAGE ===== enum Page { PAGE_HOME = 0, PAGE_TEMP, PAGE_HUMIDITY, PAGE_WIND, PAGE_RAIN, PAGE_HOURLY, PAGE_FORECAST, PAGE_SYSTEM, PAGE_COUNT }; Page currentPage = PAGE_HOME; // ===== WEATHER DATA ===== struct WeatherData { bool valid = false; float temperature = 0; float humidity = 0; float feelsLike = 0; float windSpeed = 0; float windDirection = 0; float pressure = 0; int weatherCode = 0; bool isDay = true; int currentRainChance = 0; float uvIndex = 0; String sunrise; String sunset; // NEXT HOURS float hourlyTemp[12]; int hourlyRainChance[12]; int hourlyWeatherCode[12]; String hourlyTime[12]; // DAILY String dailyDate[3]; float dailyTempMax[3]; float dailyTempMin[3]; int dailyRainChance[3]; int dailyWeatherCode[3]; float dailyUV[3]; }; WeatherData weather; // ===== SYSTEM STATE ===== bool apiOnline = false; bool wifiOnline = false; bool screenDirty = true; bool isFetching = false; bool pendingRefresh = false; unsigned long lastApiUpdate = 0; unsigned long lastWifiRetry = 0; unsigned long wifiConnectStart = 0; unsigned long lastRainAnimation = 0; unsigned long lastClockUpdate = 0; bool wifiConnecting = false; // ===== BUTTON ===== // ezButton handles the debouncing, so the sketch only has to // measure how long the button was held down. // // The line below is for a BARE push button wired to GND. ezButton then // uses the internal pull-up resistor of the board, and the pin reads LOW // while the button is held down. ezButton button(PIN_BUTTON); // If you use a BUTTON MODULE instead, the module carries its own resistor // on the board, so the internal one must not be used. Comment the line // above and use this line instead: // ezButton button(PIN_BUTTON, EXTERNAL_PULLDOWN); unsigned long buttonPressStart = 0; // ===== RAIN ANIMATION ===== const int RAIN_DROP_COUNT = 16; int rainX[RAIN_DROP_COUNT]; int rainY[RAIN_DROP_COUNT]; bool rainInitialized = false; const int RAIN_AREA_X = 30; const int RAIN_AREA_Y = 125; const int RAIN_AREA_W = 180; const int RAIN_AREA_H = 78; // ===== WEATHER DESCRIPTION ===== String weatherDescription(int code) { switch (code) { case 0: return "CLEAR"; case 1: return "MAINLY CLEAR"; case 2: return "PARTLY CLOUDY"; case 3: return "OVERCAST"; case 45: case 48: return "FOG"; case 51: case 53: case 55: return "DRIZZLE"; case 56: case 57: return "FREEZING DRIZZLE"; case 61: case 63: case 65: return "RAIN"; case 66: case 67: return "FREEZING RAIN"; case 71: case 73: case 75: return "SNOW"; case 77: return "SNOW GRAINS"; case 80: case 81: case 82: return "SHOWERS"; case 85: case 86: return "SNOW SHOWERS"; case 95: return "THUNDERSTORM"; case 96: case 99: return "STORM"; default: return "UNKNOWN"; } } // ===== WEATHER COLOR ===== uint16_t weatherColor(int code) { if (code == 0) return YELLOW; if (code == 1 || code == 2) return CYAN; if (code == 3) return GRAY; if (code >= 51 && code <= 67) return BLUE; if (code >= 80 && code <= 82) return LIGHT_BLUE; if (code >= 95) return RED; return WHITE; } // ===== WIND DIRECTION ===== String windDirectionText(float degrees) { const char* directions[] = { "N", "NE", "E", "SE", "S", "SW", "W", "NW" }; int index = (int)((degrees + 22.5) / 45.0); index %= 8; return directions[index]; } // ===== CENTER TEXT ===== void drawCenteredText(String text, int y, int size, uint16_t color) { tft.setTextSize(size); tft.setTextColor(color); int width = text.length() * 6 * size; int x = CENTER_X - width / 2; if (x < 0) x = 0; tft.setCursor(x, y); tft.print(text); } // ===== HEADER ===== void drawHeader(String title, uint16_t color) { // Safe radius from screen center (slightly less than the // physical 120px radius, to keep a small margin from the // round bezel). const float SAFE_RADIUS = 116.0; int size = 2; int width = title.length() * 6 * size; int half = width / 2; int y; if (half >= SAFE_RADIUS) { // Too wide even at the lowest safe position -> use a // smaller font instead of clipping. size = 1; width = title.length() * 6 * size; half = width / 2; y = 14; } else { // Compute the minimum y (top of text) so the top corners // of the text stay inside the round visible area. float insideSpan = sqrt((SAFE_RADIUS * SAFE_RADIUS) - ((float)half * (float)half)); int minY = (int)(120.0 - insideSpan); y = (minY > 14) ? minY : 14; } drawCenteredText(title, y, size, color); int lineY = y + (size == 2 ? 16 : 8) + 6; tft.drawLine(45, lineY, 195, lineY, DARK_GRAY); } // ===== FOOTER ===== void drawFooter() { tft.drawLine(55, 214, 185, 214, DARK_GRAY); drawCenteredText(String(currentPage + 1) + "/" + String(PAGE_COUNT), 220, 1, GRAY); } // ===== SUN ICON ===== void drawSun(int x, int y, int radius) { tft.fillCircle(x, y, radius, YELLOW); for (int i = 0; i < 8; i++) { float angle = i * PI / 4.0; int x1 = x + cos(angle) * (radius + 7); int y1 = y + sin(angle) * (radius + 7); int x2 = x + cos(angle) * (radius + 14); int y2 = y + sin(angle) * (radius + 14); tft.drawLine(x1, y1, x2, y2, YELLOW); } } // ===== CLOUD ICON ===== void drawCloud(int x, int y) { tft.fillCircle(x - 20, y, 15, LIGHT_BLUE); tft.fillCircle(x, y - 8, 20, LIGHT_BLUE); tft.fillCircle(x + 20, y, 15, LIGHT_BLUE); tft.fillRoundRect(x - 35, y, 70, 20, 10, LIGHT_BLUE); } // ===== STATIC RAIN ICON ===== void drawRainIcon(int x, int y) { drawCloud(x, y); for (int i = 0; i < 5; i++) { int dx = -24 + i * 12; int dy = 28; tft.drawLine(x + dx, y + dy, x + dx - 4, y + dy + 10, BLUE); } } // ===== WEATHER ICON ===== void drawWeatherIcon(int code, int x, int y) { if (code == 0) { drawSun(x, y, 18); } else if (code <= 2) { drawSun(x - 12, y - 7, 13); drawCloud(x + 10, y + 10); } else if (code == 3) { drawCloud(x, y); } else if ((code >= 51 && code <= 67) || (code >= 80 && code <= 82)) { drawRainIcon(x, y); } else if (code >= 95) { drawCloud(x, y); tft.drawLine(x - 5, y + 28, x - 12, y + 43, YELLOW); tft.drawLine(x + 10, y + 28, x + 3, y + 43, YELLOW); } else { drawCloud(x, y); } } void drawWifiIcon(int cx, int cy, int level) { const int radii[3] = { 14, 27, 40 }; for (int arc = 0; arc < 3; arc++) { uint16_t color = (arc < level) ? CYAN : DARK_GRAY; for (int deg = -150; deg <= -30; deg += 5) { float angle = deg * PI / 180.0; int x = cx + (int)(cos(angle) * radii[arc]); int y = cy + (int)(sin(angle) * radii[arc]); tft.fillCircle(x, y, 2, color); } } // Base dot (the "device") tft.fillCircle(cx, cy, 5, CYAN); } // ===== PAGE 1 - HOME ===== void drawHome() { uint16_t bg = weather.isDay ? BLACK : DARK_BLUE; tft.fillScreen(bg); if (!weather.valid) { drawCenteredText("NO DATA", 90, 3, RED); drawCenteredText("CHECK CONNECTION", 135, 1, WHITE); drawFooter(); return; } // Weather icon drawWeatherIcon(weather.weatherCode, CENTER_X, 65); // Temperature drawCenteredText(String(weather.temperature, 1) + " C", 112, 3, WHITE); // Location drawCenteredText(LOCATION_NAME, 153, 2, CYAN); // Weather condition drawCenteredText(weatherDescription(weather.weatherCode), 178, 1, weatherColor(weather.weatherCode)); // Clock area drawHomeClock(); drawFooter(); } // ===== HOME CLOCK ===== void drawHomeClock() { uint16_t bg = weather.isDay ? BLACK : DARK_BLUE; // Only clear a small region. // This prevents full-screen flicker. tft.fillRect(82, 196, 76, 12, bg); drawCenteredText(getTimeString(), 197, 1, GRAY); } // ===== PAGE 2 - TEMPERATURE ===== void drawTemperature() { tft.fillScreen(BLACK); drawHeader("TEMPERATURE", ORANGE); int cx = 120; int cy = 125; int radius = 68; int value = constrain((int)weather.temperature, 0, 40); int filled = map(value, 0, 40, 0, 240); // Temperature gauge for (int i = 0; i < 240; i += 4) { float angle = (-135.0 + i) * PI / 180.0; int x = cx + cos(angle) * radius; int y = cy + sin(angle) * radius; uint16_t color = (i < filled) ? ORANGE : DARK_GRAY; tft.fillCircle(x, y, 2, color); } // Main value drawCenteredText(String(weather.temperature, 1), 101, 3, WHITE); drawCenteredText("C", 138, 2, ORANGE); drawCenteredText("FEELS " + String(weather.feelsLike, 1) + " C", 168, 1, CYAN); drawFooter(); } // ===== PAGE 3 - HUMIDITY ===== void drawHumidity() { tft.fillScreen(BLACK); drawHeader("HUMIDITY", BLUE); int cx = 120; int cy = 125; int radius = 68; int progress = constrain((int)weather.humidity, 0, 100); int filled = map(progress, 0, 100, 0, 270); for (int i = 0; i < 270; i += 3) { float angle = (-135.0 + i) * PI / 180.0; int x = cx + cos(angle) * radius; int y = cy + sin(angle) * radius; uint16_t color = (i < filled) ? BLUE : DARK_GRAY; tft.fillCircle(x, y, 3, color); } drawCenteredText(String((int)weather.humidity) + "%", 105, 3, WHITE); String comfort; if (weather.humidity < 40) comfort = "DRY"; else if (weather.humidity < 70) comfort = "COMFORTABLE"; else if (weather.humidity < 85) comfort = "HUMID"; else comfort = "VERY HUMID"; drawCenteredText(comfort, 153, 1, CYAN); drawFooter(); } // ===== PAGE 4 - WIND ===== void drawWind() { tft.fillScreen(BLACK); drawHeader("WIND", GREEN); int cx = 120; int cy = 104; int radius = 49; // Compass tft.drawCircle(cx, cy, radius, DARK_GRAY); drawCenteredText("N", 43, 1, WHITE); drawCenteredText("S", 157, 1, WHITE); tft.setCursor(62, 101); tft.setTextSize(1); tft.setTextColor(WHITE); tft.print("W"); tft.setCursor(172, 101); tft.print("E"); // Direction arrow float angle = weather.windDirection * PI / 180.0; int x2 = cx + sin(angle) * 38; int y2 = cy - cos(angle) * 38; tft.drawLine(cx, cy, x2, y2, GREEN); tft.fillCircle(cx, cy, 5, GREEN); // Wind speed drawCenteredText(String(weather.windSpeed, 1) + " km/h", 174, 2, WHITE); drawCenteredText(windDirectionText(weather.windDirection), 198, 1, CYAN); drawFooter(); } // ===== PAGE 5 - RAIN ===== void drawRain() { tft.fillScreen(BLACK); drawHeader("RAIN", LIGHT_BLUE); int rain = weather.currentRainChance; // Static weather icon if (rain >= 60) { drawRainIcon(CENTER_X, 68); } else { drawCloud(CENTER_X, 73); } // Rain percentage drawCenteredText(String(rain) + "%", 105, 3, WHITE); drawCenteredText("RAIN CHANCE", 140, 1, LIGHT_BLUE); // Status if (rain >= 60) { drawCenteredText("HIGH", 158, 1, RED); } else if (rain >= 30) { drawCenteredText("MODERATE", 158, 1, YELLOW); } else { drawCenteredText("LOW", 158, 1, GREEN); } // Animation area if (rain >= 20) { initializeRainAnimation(); } drawFooter(); } // ===== INITIALIZE RAIN ANIMATION ===== void initializeRainAnimation() { for (int i = 0; i < RAIN_DROP_COUNT; i++) { rainX[i] = RAIN_AREA_X + random(RAIN_AREA_W); rainY[i] = RAIN_AREA_Y + random(RAIN_AREA_H); } rainInitialized = true; } // ===== UPDATE RAIN ANIMATION ===== void updateRainAnimation() { if (currentPage != PAGE_RAIN) return; if (weather.currentRainChance < 20) return; if (millis() - lastRainAnimation < RAIN_ANIMATION_INTERVAL) { return; } lastRainAnimation = millis(); uint16_t bg = BLACK; // Erase old drops for (int i = 0; i < RAIN_DROP_COUNT; i++) { tft.drawLine(rainX[i], rainY[i], rainX[i] - 3, rainY[i] + 7, bg); } // Move drops for (int i = 0; i < RAIN_DROP_COUNT; i++) { rainY[i] += 5; if (rainY[i] > RAIN_AREA_Y + RAIN_AREA_H) { rainX[i] = RAIN_AREA_X + random(RAIN_AREA_W); rainY[i] = RAIN_AREA_Y; } tft.drawLine(rainX[i], rainY[i], rainX[i] - 3, rainY[i] + 7, BLUE); } } // ===== PAGE 6 - NEXT HOURS ===== void drawHourly() { tft.fillScreen(BLACK); drawHeader("NEXT HOURS", PURPLE); for (int i = 0; i < 5; i++) { int y = 52 + i * 31; // Row separator if (i > 0) { tft.drawLine(25, y - 8, 215, y - 8, DARK_GRAY); } // Time tft.setCursor(25, y); tft.setTextSize(1); tft.setTextColor(WHITE); tft.print(weather.hourlyTime[i]); // Weather int code = weather.hourlyWeatherCode[i]; String condition; if (code == 0) condition = "SUN"; else if (code <= 3) condition = "CLOUD"; else if (code >= 95) condition = "STORM"; else condition = "RAIN"; tft.setCursor(75, y); tft.setTextColor(weatherColor(code)); tft.print(condition); // Temperature tft.setCursor(142, y); tft.setTextColor(WHITE); tft.print(weather.hourlyTemp[i], 0); tft.print("C"); // Rain tft.setCursor(180, y); tft.setTextColor(LIGHT_BLUE); tft.print(weather.hourlyRainChance[i]); tft.print("%"); } drawFooter(); } // ===== PAGE 7 - FORECAST ===== // UI FIX: // The card border (drawRoundRect) previously spanned x=15..225 // (width 210). For the TOP row, the corners of that rectangle // fell outside the visible round area of the screen and were // clipped. The card width below was reduced to 190px // (x=25..215) which keeps every corner, on every row, safely // inside the round bezel. Text start x was nudged in slightly // to match the new card padding. void drawForecast() { tft.fillScreen(BLACK); drawHeader("3-DAY FORECAST", CYAN); const char* labels[] = { "TODAY", "TOMORROW", "DAY 3" }; // Card geometry (UI fix: narrower so it never touches // the round bezel, even on the top row). const int CARD_X = 25; const int CARD_W = 190; for (int i = 0; i < 3; i++) { int y = 62 + i * 48; // Card tft.drawRoundRect(CARD_X, y - 5, CARD_W, 40, 8, DARK_GRAY); // Day tft.setCursor(CARD_X + 8, y + 4); tft.setTextSize(1); tft.setTextColor(WHITE); tft.print(labels[i]); // Temperature tft.setCursor(CARD_X + 65, y + 4); tft.print(weather.dailyTempMin[i], 0); tft.print("/"); tft.print(weather.dailyTempMax[i], 0); tft.print("C"); // Rain tft.setCursor(CARD_X + 120, y + 4); tft.setTextColor(LIGHT_BLUE); tft.print(weather.dailyRainChance[i]); tft.print("%"); // Weather tft.setCursor(CARD_X + 155, y + 4); tft.setTextColor(weatherColor(weather.dailyWeatherCode[i])); int code = weather.dailyWeatherCode[i]; if (code == 0) tft.print("SUN"); else if (code <= 3) tft.print("CLD"); else if (code >= 95) tft.print("STM"); else tft.print("RAIN"); } drawFooter(); } // ===== PAGE 8 - SYSTEM ===== void drawSystem() { tft.fillScreen(BLACK); drawHeader("SYSTEM", CYAN); // WIFI tft.setCursor(25, 57); tft.setTextSize(1); tft.setTextColor(WHITE); tft.print("WIFI"); tft.setCursor(125, 57); if (WiFi.status() == WL_CONNECTED) { tft.setTextColor(GREEN); tft.print("ONLINE"); } else { tft.setTextColor(RED); tft.print("OFFLINE"); } // RSSI tft.setCursor(25, 82); tft.setTextColor(WHITE); tft.print("RSSI"); tft.setCursor(125, 82); if (WiFi.status() == WL_CONNECTED) { tft.setTextColor(CYAN); tft.print(WiFi.RSSI()); tft.print(" dBm"); } else { tft.print("--"); } // API tft.setCursor(25, 107); tft.setTextColor(WHITE); tft.print("API"); tft.setCursor(125, 107); if (apiOnline) { tft.setTextColor(GREEN); tft.print("ONLINE"); } else { tft.setTextColor(RED); tft.print("OFFLINE"); } // LOCATION tft.setCursor(25, 132); tft.setTextColor(WHITE); tft.print("LOCATION"); tft.setCursor(125, 132); tft.setTextColor(CYAN); tft.print(LOCATION_NAME); // TEMP tft.setCursor(25, 157); tft.setTextColor(WHITE); tft.print("TEMP"); tft.setCursor(125, 157); tft.print(weather.temperature, 1); tft.print(" C"); // STATUS tft.setCursor(25, 182); tft.setTextColor(WHITE); tft.print("STATUS"); tft.setCursor(125, 182); if (weather.valid) { tft.setTextColor(GREEN); tft.print("READY"); } else { tft.setTextColor(RED); tft.print("NO DATA"); } drawFooter(); } // ===== RENDER PAGE ===== void renderPage() { // Rain animation must be initialized // only when entering the page. rainInitialized = false; switch (currentPage) { case PAGE_HOME: drawHome(); break; case PAGE_TEMP: drawTemperature(); break; case PAGE_HUMIDITY: drawHumidity(); break; case PAGE_WIND: drawWind(); break; case PAGE_RAIN: drawRain(); break; case PAGE_HOURLY: drawHourly(); break; case PAGE_FORECAST: drawForecast(); break; case PAGE_SYSTEM: drawSystem(); break; } } // ===== WEATHER API URL ===== String getWeatherURL() { String url = "https://api.open-meteo.com/v1/forecast"; url += "?latitude=" + String(LATITUDE, 4); url += "&longitude=" + String(LONGITUDE, 4); url += "&current=" "temperature_2m," "relative_humidity_2m," "apparent_temperature," "weather_code," "wind_speed_10m," "wind_direction_10m," "pressure_msl," "is_day"; url += "&hourly=" "temperature_2m," "precipitation_probability," "weather_code"; url += "&daily=" "temperature_2m_max," "temperature_2m_min," "precipitation_probability_max," "weather_code," "sunrise," "sunset," "uv_index_max"; url += "&timezone=" TIMEZONE; url += "&forecast_days=3"; // Only 12 hours are asked for. The answer then starts at the // current hour and stays near 1.8 KB, which matters on the // small heap of the ESP8266. url += "&forecast_hours=12"; url += "&temperature_unit=celsius"; url += "&wind_speed_unit=kmh"; return url; } // ===== LOCAL TIME HELPER ===== // The ESP8266 core has no getLocalTime() like the ESP32, so // the system clock is read directly here. bool readLocalTime(struct tm* info) { time_t now = time(nullptr); // Before the NTP answer arrives, the clock sits near 1970. if (now < 100000) { return false; } localtime_r(&now, info); return true; } // ===== PARSE WEATHER ===== bool parseWeather(const String& payload) { // A filter keeps only the three blocks that are drawn. // The "..._units" blocks are dropped, which saves a good // part of the ESP8266 heap. JsonDocument filter; filter["current"] = true; filter["hourly"] = true; filter["daily"] = true; JsonDocument doc; DeserializationError error = deserializeJson(doc, payload, DeserializationOption::Filter(filter)); if (error) { Serial.print("JSON ERROR: "); Serial.println(error.c_str()); return false; } // CURRENT JsonObject current = doc["current"]; if (current.isNull()) { Serial.println("CURRENT DATA MISSING"); return false; } weather.temperature = current["temperature_2m"] | 0.0; weather.humidity = current["relative_humidity_2m"] | 0.0; weather.feelsLike = current["apparent_temperature"] | 0.0; weather.weatherCode = current["weather_code"] | 0; weather.windSpeed = current["wind_speed_10m"] | 0.0; weather.windDirection = current["wind_direction_10m"] | 0.0; weather.pressure = current["pressure_msl"] | 0.0; int isDay = current["is_day"] | 1; weather.isDay = (isDay == 1); // HOURLY // "forecast_hours=12" makes the list begin at the current // hour, so index 0 is now and index 11 is 11 hours later. JsonArray hourlyTime = doc["hourly"]["time"]; JsonArray hourlyTemp = doc["hourly"]["temperature_2m"]; JsonArray hourlyRain = doc["hourly"]["precipitation_probability"]; JsonArray hourlyCode = doc["hourly"]["weather_code"]; for (int i = 0; i < 12; i++) { // Safety check if (i >= (int)hourlyTemp.size()) { weather.hourlyTemp[i] = weather.temperature; weather.hourlyRainChance[i] = 0; weather.hourlyWeatherCode[i] = weather.weatherCode; weather.hourlyTime[i] = "--:--"; continue; } weather.hourlyTemp[i] = hourlyTemp[i] | weather.temperature; weather.hourlyRainChance[i] = hourlyRain[i] | 0; weather.hourlyWeatherCode[i] = hourlyCode[i] | weather.weatherCode; // Extract HH:MM // Example: // 2026-09-22T14:00 // // Result: // 14:00 String fullTime = hourlyTime[i] | ""; if (fullTime.length() >= 16) { weather.hourlyTime[i] = fullTime.substring(11, 16); } else { weather.hourlyTime[i] = "--:--"; } } weather.currentRainChance = weather.hourlyRainChance[0]; // DAILY JsonArray dailyMax = doc["daily"]["temperature_2m_max"]; JsonArray dailyMin = doc["daily"]["temperature_2m_min"]; JsonArray dailyRain = doc["daily"]["precipitation_probability_max"]; JsonArray dailyCode = doc["daily"]["weather_code"]; JsonArray dailyDate = doc["daily"]["time"]; JsonArray dailySunrise = doc["daily"]["sunrise"]; JsonArray dailySunset = doc["daily"]["sunset"]; JsonArray dailyUV = doc["daily"]["uv_index_max"]; for (int i = 0; i < 3; i++) { weather.dailyTempMax[i] = dailyMax[i] | 0.0; weather.dailyTempMin[i] = dailyMin[i] | 0.0; weather.dailyRainChance[i] = dailyRain[i] | 0; weather.dailyWeatherCode[i] = dailyCode[i] | 0; weather.dailyDate[i] = dailyDate[i] | ""; weather.dailyUV[i] = dailyUV[i] | 0.0; } if (dailySunrise.size() > 0) { weather.sunrise = dailySunrise[0] | ""; } if (dailySunset.size() > 0) { weather.sunset = dailySunset[0] | ""; } if (dailyUV.size() > 0) { weather.uvIndex = dailyUV[0] | 0.0; } weather.valid = true; return true; } // ===== FETCH WEATHER ===== bool fetchWeather() { if (WiFi.status() != WL_CONNECTED) { Serial.println("WIFI NOT CONNECTED"); apiOnline = false; screenDirty = true; return false; } Serial.println(); Serial.println("================================"); Serial.println("FETCHING WEATHER"); Serial.println("================================"); Serial.print("FREE HEAP BEFORE: "); Serial.println(ESP.getFreeHeap()); isFetching = true; // Loading screen is shown only once. drawLoadingScreen("FETCHING WEATHER..."); // BearSSL does the HTTPS part on the ESP8266. The object is // built on the heap and freed right after the request, so the // large TLS buffer does not stay in memory. std::unique_ptr<BearSSL::WiFiClientSecure> client(new BearSSL::WiFiClientSecure); // Prototype / testing mode: the server certificate is not // checked. It keeps the sketch short and saves memory. client->setInsecure(); HTTPClient http; String url = getWeatherURL(); Serial.println(url); if (!http.begin(*client, url)) { Serial.println("HTTP BEGIN FAILED"); isFetching = false; apiOnline = false; screenDirty = true; return false; } http.setTimeout(15000); int httpCode = http.GET(); Serial.print("HTTP CODE: "); Serial.println(httpCode); if (httpCode <= 0) { Serial.print("HTTP ERROR: "); Serial.println(http.errorToString(httpCode)); http.end(); isFetching = false; apiOnline = false; screenDirty = true; return false; } if (httpCode != HTTP_CODE_OK) { Serial.println("API ERROR"); http.end(); isFetching = false; apiOnline = false; screenDirty = true; return false; } String payload = http.getString(); http.end(); Serial.print("PAYLOAD SIZE: "); Serial.println(payload.length()); bool result = parseWeather(payload); // The text is not needed any more, so the heap is given back // before the screen is drawn. payload = ""; isFetching = false; if (result) { apiOnline = true; lastApiUpdate = millis(); Serial.println("WEATHER UPDATED"); Serial.print("Temperature: "); Serial.println(weather.temperature); Serial.print("Humidity: "); Serial.println(weather.humidity); Serial.print("Weather: "); Serial.println(weatherDescription(weather.weatherCode)); Serial.print("Wind: "); Serial.println(weather.windSpeed); Serial.print("Rain Chance: "); Serial.println(weather.currentRainChance); Serial.print("FREE HEAP AFTER: "); Serial.println(ESP.getFreeHeap()); screenDirty = true; return true; } apiOnline = false; screenDirty = true; return false; } // ===== LOADING SCREEN ===== void drawLoadingScreen(String message) { tft.fillScreen(BLACK); drawCenteredText("SMART WEATHER", 48, 2, CYAN); drawCenteredText("STATION", 73, 2, WHITE); // Loading ring for (int i = 0; i < 12; i++) { float angle = i * 2.0 * PI / 12.0; int x = CENTER_X + cos(angle) * 42; int y = CENTER_Y + sin(angle) * 42; uint16_t color = (i == 0) ? CYAN : DARK_GRAY; tft.fillCircle(x, y, 4, color); } drawCenteredText(message, 182, 1, WHITE); } // ===== WIFI CONNECT ===== bool connectWiFi() { Serial.println(); Serial.println("CONNECTING TO WIFI..."); tft.fillScreen(BLACK); drawCenteredText("CONNECTING", 26, 2, CYAN); drawWifiIcon(CENTER_X, 95, 0); drawCenteredText("WI-FI", 145, 2, WHITE); drawCenteredText(WIFI_SSID, 178, 1, GRAY); WiFi.mode(WIFI_STA); WiFi.begin(WIFI_SSID, WIFI_PASSWORD); unsigned long start = millis(); int iconFrame = 0; while (WiFi.status() != WL_CONNECTED && millis() - start < WIFI_CONNECT_TIMEOUT) { drawWifiIcon(CENTER_X, 95, iconFrame % 4); iconFrame++; delay(250); Serial.print("."); } Serial.println(); if (WiFi.status() == WL_CONNECTED) { wifiOnline = true; wifiConnecting = false; drawWifiIcon(CENTER_X, 95, 3); Serial.println("WIFI CONNECTED"); Serial.print("IP: "); Serial.println(WiFi.localIP()); Serial.print("RSSI: "); Serial.print(WiFi.RSSI()); Serial.println(" dBm"); return true; } wifiOnline = false; Serial.println("WIFI CONNECTION FAILED"); return false; } // ===== START WIFI RECONNECT ===== void startWiFiReconnect() { Serial.println("START WIFI RECONNECT"); WiFi.mode(WIFI_STA); WiFi.begin(WIFI_SSID, WIFI_PASSWORD); wifiConnecting = true; wifiConnectStart = millis(); } // ===== HANDLE WIFI ===== void handleWiFi() { wl_status_t status = WiFi.status(); // Connected if (status == WL_CONNECTED) { if (!wifiOnline) { Serial.println("WIFI CONNECTED"); screenDirty = true; } wifiOnline = true; wifiConnecting = false; return; } wifiOnline = false; // Currently connecting if (wifiConnecting) { if (millis() - wifiConnectStart > WIFI_CONNECT_TIMEOUT) { Serial.println("WIFI CONNECT TIMEOUT"); WiFi.disconnect(true); wifiConnecting = false; lastWifiRetry = millis(); } return; } // Start another attempt if (millis() - lastWifiRetry >= WIFI_RETRY_INTERVAL) { lastWifiRetry = millis(); startWiFiReconnect(); } } // ===== NTP TIME ===== // A correct clock also helps the HTTPS handshake, because a // certificate carries a start date and an end date. void setupTime() { configTime( GMT_OFFSET_SEC, DST_OFFSET_SEC, "pool.ntp.org", "time.nist.gov", "time.google.com" ); Serial.println("SYNCING TIME..."); struct tm timeinfo; unsigned long start = millis(); while (!readLocalTime(&timeinfo) && millis() - start < 10000) { delay(250); Serial.print("."); } Serial.println(); if (readLocalTime(&timeinfo)) { Serial.println("TIME SYNCED"); char buffer[32]; strftime(buffer, sizeof(buffer), "%Y-%m-%d %H:%M:%S", &timeinfo); Serial.println(buffer); } else { Serial.println("TIME SYNC FAILED"); } } // ===== BUTTON HANDLER ===== void handleButton() { button.loop(); // MUST call the loop() function first // The moment the button goes down, remember when it happened. if (button.isPressed()) buttonPressStart = millis(); // The action is chosen when the button comes back up. if (button.isReleased()) { unsigned long duration = millis() - buttonPressStart; if (duration >= VERY_LONG_PRESS_TIME) { // VERY LONG PRESS -> back to the home page currentPage = PAGE_HOME; screenDirty = true; Serial.println("VERY LONG PRESS -> HOME"); } else if (duration >= LONG_PRESS_TIME) { // LONG PRESS -> ask the weather API for fresh data pendingRefresh = true; Serial.println("LONG PRESS -> REFRESH"); } else { // SHORT PRESS -> next page currentPage = (Page)((currentPage + 1) % PAGE_COUNT); screenDirty = true; Serial.print("SHORT PRESS -> PAGE "); Serial.println(currentPage + 1); } } } // ===== PROCESS MANUAL REFRESH ===== void handleManualRefresh() { if (!pendingRefresh) return; pendingRefresh = false; fetchWeather(); } // ===== AUTO API UPDATE ===== void handleApiUpdate() { if (!weather.valid) { return; } if (millis() - lastApiUpdate >= API_UPDATE_INTERVAL) { fetchWeather(); } } // ===== CLOCK ===== String getTimeString() { struct tm timeinfo; if (!readLocalTime(&timeinfo)) { return "--:--"; } char buffer[10]; strftime(buffer, sizeof(buffer), "%H:%M", &timeinfo); return String(buffer); } // ===== HANDLE CLOCK ===== void handleClock() { if (currentPage != PAGE_HOME) { return; } if (millis() - lastClockUpdate < CLOCK_UPDATE_INTERVAL) { return; } lastClockUpdate = millis(); if (weather.valid && !isFetching) { drawHomeClock(); } } // ===== SETUP ===== void setup() { Serial.begin(115200); delay(500); Serial.println(); Serial.println("================================"); Serial.println("SMART WEATHER STATION"); Serial.println(LOCATION_NAME); Serial.println("================================"); Serial.print("FREE HEAP AT BOOT: "); Serial.println(ESP.getFreeHeap()); // BUTTON // ezButton already set the pin to INPUT_PULLUP in its constructor. button.setDebounceTime(BUTTON_DEBOUNCE); // TFT tft.begin(); tft.setRotation(2); tft.fillScreen(BLACK); // BOOT SCREEN drawCenteredText("SMART WEATHER", 65, 2, CYAN); drawCenteredText("STATION", 92, 2, WHITE); drawCenteredText(LOCATION_NAME, 135, 2, YELLOW); delay(1500); // WIFI if (connectWiFi()) { setupTime(); delay(500); fetchWeather(); } else { tft.fillScreen(BLACK); drawCenteredText("WIFI ERROR", 82, 2, RED); drawCenteredText("CHECK SETTINGS", 120, 1, WHITE); drawCenteredText("RETRYING...", 150, 1, GRAY); delay(1500); } screenDirty = true; } // ===== LOOP ===== void loop() { // Input handleButton(); // WiFi handleWiFi(); // Manual refresh handleManualRefresh(); // Automatic API update handleApiUpdate(); // Clock handleClock(); // Static page rendering if (screenDirty && !isFetching) { renderPage(); screenDirty = false; } // Rain animation updateRainAnimation(); }

Detailed Instructions

Follow these instructions step by step:

  • If this is your first time using the ESP8266, refer to the tutorial on setting up the environment for ESP8266 in the Arduino IDE.
  • Wire the components as shown in the diagram.
  • Connect the ESP8266 board to your computer using a USB cable.
  • Open Arduino IDE on your computer.
  • Select the correct ESP8266 board (e.g. NodeMCU 1.0 (ESP-12E Module)) and COM port.
  • Navigate to the Libraries icon on the left bar of the Arduino IDE.
  • Search “DIYables TFT Round”, then find the DIYables_TFT_Round library by DIYables.
  • Click Install button to install the library.
  • You will need to install additional library dependencies.
  • Click the Install All button to install all required libraries.
  • Search “ArduinoJson”, then find the ArduinoJson library by Benoit Blanchon.
  • Click the Install button to add the library.
  • Search “ezButton”, then find the ezButton library by ArduinoGetStarted.
  • Click the Install button to add the library.
  • Copy the code and open it in Arduino IDE.
  • Replace WIFI_SSID and WIFI_PASSWORD with your own network name and password.
  • Replace LATITUDE, LONGITUDE, LOCATION_NAME, TIMEZONE and GMT_OFFSET_SEC with the values of your own city.
  • Click the Upload button in Arduino IDE to transfer the code to ESP8266.
  • Open the Serial Monitor in Arduino IDE and set the baud rate to 115200.
  • Wait while the boot screen, the WiFi screen, and then the weather appear.
  • Press the button to move through the pages.
  • Check the results on the Serial Monitor.
Newbiely | Arduino IDE 2.3.8
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Nodemcu 1.0 (ESP-12E Module)
Newbiely.ino
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8 Serial.println("Hello World!");
Output
Serial Monitor
Message (Enter to send message to 'Nodemcu 1.0 (ESP-12E Module)' on 'COM15')
New Line
9600 baud
================================ SMART WEATHER STATION SEOUL ================================ FREE HEAP AT BOOT: 46512 CONNECTING TO WIFI... ....... WIFI CONNECTED IP: 192.168.1.58 RSSI: -66 dBm SYNCING TIME... .... TIME SYNCED 2026-09-22 18:05:31 ================================ FETCHING WEATHER ================================ FREE HEAP BEFORE: 44120 https://api.open-meteo.com/v1/forecast?latitude=37.5665&longitude=126.9780¤t=... HTTP CODE: 200 PAYLOAD SIZE: 1754 WEATHER UPDATED Temperature: 19.40 Humidity: 72.00 Weather: SHOWERS Wind: 16.50 Rain Chance: 54 FREE HEAP AFTER: 41864 SHORT PRESS -> PAGE 2 LONG PRESS -> REFRESH VERY LONG PRESS -> HOME
Ln 11, Col 1
Nodemcu 1.0 (ESP-12E Module) on COM15
2

Code Explanation

Check the explanations given in the source code comments for each line!

How The Button Is Read

A single button performs three separate actions. The duration of the press decides which one is executed.

Hold time Action
Under 0.6 second Advance to the next page, returning to HOME after the last one
0.6 to 2 seconds Request fresh data from the weather API immediately
Over 2 seconds Return directly to the HOME page

The button is managed by the ezButton library. The mechanical bounce of the contact is removed by the library, therefore a single press is never registered twice. The pin is placed in INPUT_PULLUP mode by the constructor, so no pinMode() call is required.

ezButton button(PIN_BUTTON);

The debounce window must be declared once inside setup().

button.setDebounceTime(40);

Within the loop, button.loop() has to be called before the events are examined. The interval between the two events supplies the hold time.

button.loop(); // MUST call the loop() function first if (button.isPressed()) buttonPressStart = millis(); if (button.isReleased()) { unsigned long duration = millis() - buttonPressStart; // duration decides the action }

The ESP8266 - Button tutorial explains the debounce technique on its own.

How To Change The Location

The sketch is delivered with Seoul, South Korea. Five definitions at the top of the code control the place:

#define LATITUDE 37.5665 #define LONGITUDE 126.9780 #define LOCATION_NAME "SEOUL" #define TIMEZONE "Asia%2FSeoul" #define GMT_OFFSET_SEC (9 * 3600)
  • LATITUDE and LONGITUDE identify the city. Any map website supplies them.
  • LOCATION_NAME is the label drawn on the screen. A short name suits the circular display.
  • TIMEZONE is placed inside a web address, therefore the / character must be written as %2F. Europe/Berlin is written as Europe%2FBerlin.
  • GMT_OFFSET_SEC is used by the NTP clock. Berlin in winter is UTC+1, which gives (1 * 3600).
  • DST_OFFSET_SEC covers summer time. It must be set to 3600 where summer time applies, otherwise 0.

Additional Knowledge

It is worth comparing the ESP8266 with the ESP32 before choosing a board for this project.

ESP8266 ESP32
Free heap for the sketch about 46 KB about 280 KB
Forecast hours requested 12, to save memory 72, the full three days
JSON filter required optional
Local time function written by hand getLocalTime() is provided
CPU cores 1 2
Typical price lower higher

It is evident that the ESP32 is far more comfortable for this project, because the memory pressure disappears entirely. The ESP8266 nevertheless remains a capable and cheaper option, provided the two memory savings described above are kept in place.

Troubleshooting

  • The display remains black. The SCL and SDA wires must reach D5 and D7. Those two pins belong to the hardware SPI bus and cannot be relocated.
  • The board restarts during the request. The heap ran out. Lower the forecast hours in getWeatherURL(), or request two daily entries instead of three.
  • HTTP CODE is negative. The secure handshake failed. Confirm that the time was synchronised, because an incorrect clock makes every certificate appear invalid.
  • WiFi never connects. The ESP8266 supports 2.4 GHz networks only. A network running exclusively on 5 GHz will never be joined.
  • The clock displays --:--. The NTP answer did not arrive. UDP port 123 is blocked on some networks.

Video Tutorial

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